Can virtual reality play a role in veterinary education? CSU researchers think so
VetVR is a multidisciplinary initiative aimed at developing and testing virtual educational tools for veterinary medicine.
VetVR is a multidisciplinary initiative aimed at developing and testing virtual educational tools for veterinary medicine.
At the end of a three-day competition last weekend, team VRam team, consisting of seven students from computer science, construction management, data science, and design and merchandising, won first place at the CSU VR challenge, earning a $4,000 prize for their work.
Francisco Ortega and his research team aim to make the navigation, manipulation and gesture-centric experience of augmented and virtual reality platforms as natural to users as the multi-touch displays on smartphones.
Leaders for CSU’s human virtual reality program stepped up to meet the moment during the pandemic.
Ten teams created virtual reality experiences from scratch in one weekend in the Morgan Library Event Hall.
The 2018 HP Virtual and Augmented Reality Symposium will be held Friday, Oct. 19, 1-4:30 p.m. in Ballroom D of the Lory Student Center.
Four distinct campus groups hosted CSU’s booth at the eighth annual Denver County Fair, held at the National Western Complex in north Denver. The event broke its own attendance record last weekend, attracting nearly 20,000 people.
The second CSU Hackathon concluded Sunday, Oct. 22, after seven teams worked over two days to develop their own virtual reality concepts from scratch, using equipment donated from Hackathon sponsor HP, Inc.
The 2017 HP/NVIDIA Virtual and Augmented Reality Symposium will be held Friday, Oct. 20, 1-4:30 p.m. at the Colorado State Stadium.